Saturday, 14 May 2016

Self Study Day 11

No weekend for a busy student! Sneak peek of our little main character <3
Today she got modelled and rigged.



Friday, 13 May 2016

Self Study Day 10

Mirror and small sofa table also got added today. Finally I got enough parts with usable UV's to get the lighting started.



Self Study Day 9

So walls, ceiling and floor have been replaced with the final models. It took a bit longer that expected, and I also decided to change the size of the windows, to let in more light and get longer shadows. Getting double walls and ceiling og fixed the problem with light shining through them.



Wednesday, 11 May 2016

Self Study Day 8

The chair is textured! It feels a bit blocky but I have fixed the smoothing groups, so when it gets into Unreal, it will be nice and smooth.


I also got the floor modelled and properly UV'ed so that the light looks better inside Unreal. The light-map also got turned up, so the shadows that come throught the windows are so much nicer to look at now. Light still shine through the walls, buuuut that will be for tomorrow.



Tuesday, 10 May 2016

Self Study Day 7

I had a meeting with my supervisor today and he advised me to get the lighting to work as the next thing so that will be what I'm doing for today and tomorrow. For lighting to work I need walls that can cast shadow, and proper UV's on everything, so that the lightmap will bake properly in Unreal.
For getting a better view of the light he suggested giving everything a neutral shader, which is why the chiffonier's texture is white for now.
Also modelled the vase and the table it stands on.